In House M.D. - Critical Cases, the House Credit is a universal form of currency that can be traded for any other game resource such as budgetsupplies or ward favors.

House credits are difficult to earn.  For example, one credit is granted if a player plays for five straight days.  They can also be purchased with real money.

Typical exchange rates are:

  • 2 House credits for any supply
  • 10 House credits for a ward favor
  • 80 House credits for a Panacea

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