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In House M.D. - Critical Cases, energy is a basic resource that is usually required to carry out one of the tasks required in the game.

Energy is shown in a bar in the upper left side of the game panel. Depending on the player's level, the energy level will not exceed a certain level. The player gains one energy point in the normal course by waiting a period of about 2 minutes.

The energy costs for certain game functions are:

Energy can also be gained by collecting energy items. A "coffee" can be exchanged for 2 energy points, and a "smoothie" can be exchanged for 50 energy points. These items can be purchased with House Credits.

Energy cannot be purchased directly with budget.

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